Developer Challenge
Oh noes – It looks like getting 250 games in 2.5 months was too tall a mountain to climb! However, you guys have done an amazing job getting your games up, and we’re thrilled to see such a positive response from gamers and developers alike when it comes to IndieCity!
One thing we’ve come to realise over the course of building IndieCity is that it can be ridiculously difficult to actually finish a game, whether the problem is money, time, lack of playtesters, or anything else which gets in your way. This is one of the reasons we’ve recently launched the Indiecity Underground - a place for you to upload those not-quite-there-yet games – that can help you guide your game through to completion!
Based on your feedback we’ve also recently implemented the ability to upload games which use serial keys, and we are currently working on allowing gamers to pay via PayPal. Although we have plenty of ideas to put into action if you can think of something you really want from IndieCity, let us know. The voting board is open on the forum and we’d love to hear your input!
Facebook comments:


Editor Challenge.
Getting 250 units sales of my games in 2.5 months
At least 1 unit would made a good start.